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AI Insights · Timothy · December 2022

Top 5 Fidget Toys Games Performance in Mexico Q4 2022

Explore the performance of the top 5 Fidget Toys Games apps in Mexico during Q4 2022, including downloads, revenue, and active users.

Top 5 Fidget Toys Games Performance in Mexico Q4 2022

The final quarter of 2022 saw intriguing trends for the top 5 Fidget Toys Games on a unified platform in Mexico. Here's a closer look at their performance based on data from Sensor Tower.

Slime it: Slime Game Simulator from Slime4Fun experienced a gradual decline in weekly active users, starting from 2K in late September and dropping to around 1.7K by the end of December. Weekly revenue peaked at $98 in mid-October but generally hovered around $40-$90 for most of the quarter. Downloads remained minimal, with occasional spikes, reaching a maximum of 8 in the week of December 19.

Antistress - Relaxing games by Moreno Maio showed robust engagement with significant weekly downloads, peaking at approximately 86K in the last week of December. Revenue fluctuated, peaking at $73 twice in December. The app maintained a high level of active users, starting at 709K in late September and increasing to 790K by the end of December.

Automatoys from Idle Friday saw a mixed quarter. Weekly downloads peaked early at 3.8K in late October before declining to 388 by the end of the year. Revenue saw a notable spike to $77 in early November, generally staying between $4 and $68 for the rest of the quarter. Active users also showed a downward trend, starting at 7.2K and ending at 5K.

Pixel Demolish by Rollic Games witnessed a strong start with weekly downloads peaking at 58.7K in mid-October, but saw a decline to around 6.9K by the end of December. Revenue was highest at $88 in late October but generally stayed below $50 towards the end of the quarter. Active users peaked at 132K in early November, but gradually decreased to around 71K by December 26.

Marble ASMR, also from Rollic Games, had a fluctuating quarter. Weekly downloads started strong at 44K but dropped to about 5.4K by late December. Revenue remained modest, peaking at $15 in late September and generally staying between $0 and $14. Active users showed a downward trend, starting at 74K and ending at approximately 33K by the end of December.

These insights offer a glimpse into the performance dynamics of the top fidget toy games in Mexico. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2022